19-Oct-03:
05-aug-03:
26-may-03:
11-may-03:
06-may-03:
2-may-03:
1-may-03:
12-apr-03:
08-apr-03:
03-apr-03:
02-apr-03:
30-mar-03: for the time being a Watcom open source compilation of the source code is here for download, for testing purposes. It seems some people have better results with the watcom compilation than with the Visual C compilation.
28-mar-03: the new cohokum version 1.6.0X is out, read the details at the download page. All mods and bugfixes described on this site are included in this release.
26-mar-03: There is a working WUT mod, version 1.2 now, which will be included in the cohokum version 1.6.0, available at EECH DevZone
23-mar-03: Still working on the WUT mod, version 1.2 now, but not for download yet. Version 1.1 is buggy!
21-mar-03: Fixed a bug in the WUT mod, version 1.1 now, there is a new download
20-mar-03: Fixed two bugs in the wideview mod, version 1.3 now, thanks Spidey!
18-mar-03: Great, a CVS code server is set up by Horse (Craig Harding): EECHDevZone
17-mar-03: Version 1.2 of the wideview mod, the viewpoint is adjestable by the user now.
Made one general download page that has all the bug fixes and mods described on this site.
13-mar-03: Created a WUT mod to read 1.5.1D text files.
05-mar-03: Possibly solved the FARP bug.
01-mar-03: Trying to find the farp-bug...
26-feb-03: Added a code section with general code improvement found in the EECH forums. So far: campaign load bug fixed and double mouse fixed.
26-feb-03: Version 1.1 of the wideview mod including Havoc and Hokum cockpits, and tweaked the others.
24-feb-03: Made a wideview mod that shows the whole dashboard !
22-feb-03: Added simple guidelines to compile the code with Open Watcom
24-feb-03: Added EECH links to this site
Added my old saitek stuff to this site.
Added sounds that replaces the overtorque warning with silence
Working on a patch:
Get the most out of your new cockpit graphics: here!
Added NAVY colours (blue instrument panels) for Comanche and Hokum
Hokum cockpit textures done.